| Name | Colfenor's Plans |
|---|---|
| Type | Enchantment |
| Description | When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down. You may look at the cards exiled with Colfenor's Plans, and you may play lands and cast spells from among those cards. Skip your draw step. You can't cSee more |
| Artist | Darrell Riche |
| Set | Lorwyn #106 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
About Colfenor's Plans
Colfenor's Plans, Enchantment, designed by Darrell Riche first released in Oct, 2007 in the set Lorwyn. It's a key card in 1 combos.
A deck that focuses on controlling the game and playing a slower, more strategic style would benefit from using Colfenor's Plans, as it allows for consistent access to specific cards while limiting the opponent's ability to disrupt your plans. However, there are better alternatives like Future Sight, which provides card advantage without the drawback of skipping the draw step, making it a more versatile and powerful option that may see more play in competitive decks.
Rules
10/01/07
If an exiled card has morph, you may cast it face down.
10/01/07
The turn you cast Colfenor’s Plans, you have cast (at least) one spell that turn. After it enters the battlefield and its last ability goes into effect, you can’t cast any more spells that turn.

— Comments 0
, Reactions 1
Be the first to comment