Take Up Arms
| Name | Take Up Arms |
|---|---|
| Type | Instant |
| Description | Create three 1/1 white Warrior creature tokens. |
| Flavor | « Nombreuses sont les écailles qui forment la peau du dragon. » —Proverbe abzan |
| Artist | Craig J Spearing |
| Set | Battlebond #111 |
| Wallpaper | |
| Image |
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About Take Up Arms
Take Up Arms, Instant, designed by Craig J Spearing first released in Sep, 2014 in the set Khans of Tarkir and was printed exactly in 2 different ways.
Take Up Arms would be beneficial in a white weenie or token-based deck that focuses on swarming the board with small creatures. While it provides a quick and efficient way to generate multiple creatures, there are potentially better options like Raise the Alarm or Secure the Wastes which offer similar effects at a lower cost or with additional flexibility. Whether Take Up Arms sees play would depend on the specific strategy and synergy of the deck, as well as the overall metagame.
Frequently asked questions about Take Up Arms
What type of card is Take Up Arms?
Take Up Arms is a Instant card in Marvel Snap SNAP.
What does Take Up Arms do?
Create three 1/1 white Warrior creature tokens.
What set is Take Up Arms from?
Take Up Arms was first released in the set Khans of Tarkir, illustrated by Craig J Spearing.
Is Take Up Arms legal to play?
Legality depends on the tournament format -- Take Up Arms can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.

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