| Name | Shredder's Technique |
|---|---|
| Type | Sorcery |
| Description | Sneak |
| Artist | Dominik Mayer |
| Set | Teenage Mutant Ninja Turtles #77 |
| Wallpaper | |
| Image |
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| Name | Shredder's Technique |
|---|---|
| Type | Sorcery |
| Description | Sneak |
| Artist | Dominik Mayer |
| Set | Teenage Mutant Ninja Turtles #77 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Shredder's Technique, Sorcery, designed by Florey first released in Feb, 2026 in the set Teenage Mutant Ninja Turtles and was printed exactly in 2 different ways. It see play in 1 formats: Commander.
Shredder’s Technique would fit best in a tempo‑leaning or aggressive black deck that attacks early with cheap, evasive creatures (like fliers or creatures with saboteur/ninjutsu-style value) so it can reliably enable Sneak for a single black mana while reusing enter‑the‑battlefield effects by bouncing its own unblocked attacker; it’s especially appealing in Dimir or Rakdos shells that pressure life totals and want flexible removal that can also hit enchantments, something black often struggles with. That said, while {B} for creature/enchantment removal is very efficient, the setup cost (needing an unblocked attacker during declare blockers) makes it inconsistent compared to staples like Infernal Grasp, Go for the Throat, Bitter Triumph, or Feed the Swarm (which already handles enchantments at a predictable cost), and broader answers like Hero’s Downfall or Sheoldred’s Edict may be more reliable in many metas; in faster, synergy-driven decks the Sneak discount could justify inclusion, b
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