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SNAP >Cards > Rith's Grove

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Rith's Grove image
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- 6.520.06 tix
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NameRith's Grove Edit card
TypeLand — lair
DescriptionWhen Rith's Grove enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. Icons of mtg: Add Icons of mtg, Icons of mtg, or Icons of mtg.
ArtistScott Bailey
SetDominaria Remastered #255
WallpaperRith's Grove Crop image Wallpaperdownload
ImageRith's Grove Full hd imagedownload
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About Rith's Grove

Rith's Grove, Land — lair, designed by Scott Bailey first released in Feb, 2001 in the set Planeshift and was printed exactly in 2 different ways.

Rith's Grove would benefit a deck that focuses on ramping and color fixing, particularly in a three-color deck that includes red, green, and white. While the land comes with a drawback of potentially sacrificing it upon entering the battlefield, the ability to produce three different colors of mana can be valuable in a multicolor deck. However, there are likely better options available for color fixing and ramping, such as shock lands or fetch lands, which provide more flexibility and consistency without the risk of sacrificing the land. Overall, Rith's Grove may not see much play in competitive decks due to its drawback and the availability of more efficient alternatives.

Rules

10/04/04

If you don’t want to unsummon a land, you can play this card then tap it for mana before the enters the battlefield ability resolves. You may then choose to sacrifice it instead of unsummoning a land.

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