| Name | Leonardo's Technique |
|---|---|
| Type | Sorcery |
| Description | Sneak |
| Flavor | "We Turtles don't know the meaning of the word defeat." |
| Artist | Gregg Schigiel |
| Set | Teenage Mutant Ninja Turtles #224 |
| Wallpaper | |
| Image |
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| Name | Leonardo's Technique |
|---|---|
| Type | Sorcery |
| Description | Sneak |
| Flavor | "We Turtles don't know the meaning of the word defeat." |
| Artist | Gregg Schigiel |
| Set | Teenage Mutant Ninja Turtles #224 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Leonardo's Technique, Sorcery, designed by Andreas Zafiratos first released in Jan, 2026 in the set Teenage Mutant Ninja Turtles and was printed exactly in 2 different ways. It see play in 1 formats: Commander.
Leonardo’s Technique would fit best in a white-based aggressive or midrange deck that can reliably attack with small creatures and exploit enter-the-battlefield effects—especially Orzhov or Selesnya “go-wide” or low-curve value decks—since Sneak lets you rebuy two small creatures for just {1}{W} while saving an unblocked attacker from removal and re-triggering ETB abilities; it’s particularly strong with creatures like Spirited Companion, Thraben Inspector, Charming Prince, or creatures with death triggers. However, compared to staples like Return to the Ranks, Lurrus of the Dream-Den (when legal), Sevinne’s Reclamation, or even Extraction Specialist, this card is more conditional because it requires an unblocked attacker during declare blockers to get the discount, making it weaker in slower or removal-heavy matchups. While the ceiling is efficient and synergistic, the setup cost and timing restriction likely make it niche rather than a staple, so it could see play in synergy-driven a
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