| Name | Heavy Arbalest |
|---|---|
| Type | Artifact — equipment |
| Description | Equipped creature doesn't untap during its controller's untap step.
Equipped creature has " |
| Artist | David Rapoza |
| Set | Mystery Booster #1591 |
| Wallpaper | |
| Image |
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| Name | Heavy Arbalest |
|---|---|
| Type | Artifact — equipment |
| Description | Equipped creature doesn't untap during its controller's untap step.
Equipped creature has " |
| Artist | David Rapoza |
| Set | Mystery Booster #1591 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Heavy Arbalest, Artifact — equipment, designed by David Rapoza first released in Oct, 2010 in the set Scars of Mirrodin and was printed exactly in 3 different ways. It's a key card in 1 combos.
This card, Heavy Arbalest, would be beneficial in a control-oriented deck that aims to stall the opponent's board development and control the battlefield. While it can be effective in slowing down aggressive strategies by tapping down key creatures and providing a repeatable damage source, there are potentially better options available such as Sword of Fire and Ice or Umezawa's Jitte, which offer additional powerful abilities. Whether Heavy Arbalest sees play would depend on the specific strategies and metagame of the format it is being considered for.
03/16/18
The equipped creature is the source of both the damage ability and the resultant damage, not Heavy Arbalest. For example, if Heavy Arbalest equips a green creature, the ability can target a creature with protection from artifacts but not one with protection from green.
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