| Name | Colossal Majesty |
|---|---|
| Type | Enchantment |
| Description | At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card. |
| Flavor | "Might doesn't just build empires. It protects them." —Inti, Sun Empire knight |
| Artist | Randy Vargas |
| Set | Ravnica: Clue Edition #160 |
| Wallpaper | |
| Image |
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About Colossal Majesty
Colossal Majesty, Enchantment, designed by Randy Vargas first released in Jul, 2018 in the set Core Set 2019 and was printed exactly in 6 different ways. It see play in 1 formats: Commander.
This card, Colossal Majesty, would benefit a deck that focuses on creatures with high power, such as a green stompy deck in Magic: the Gathering. While it provides card advantage if you control a creature with power 4 or greater, there are better alternatives like Elemental Bond, which triggers off any creature entering the battlefield with power 3 or greater, making it more versatile and consistent. Whether Colossal Majesty should see play depends on the specific strategy and synergy of the deck, but in most cases, there are better options available.
Rules
07/13/18
If you don’t control a creature with power 4 or greater as your upkeep begins, Colossal Majesty’s ability won’t trigger. You can’t take any actions during your turn before your upkeep begins.
07/13/18
The creature with power 4 or greater that you control as Colossal Majesty’s ability resolves doesn’t have to be the same creature with power 4 or greater that was under your control as the ability triggered.

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