Tumble Magnet
| Name | Tumble Magnet |
|---|---|
| Type | Artifact |
| Description | Tumble Magnet enters the battlefield with three charge counters on it.
|
| Flavor | Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose. |
| Artist | Drew Baker |
| Set | Double Masters #304 |
| Wallpaper | |
| Image |
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Table of contents
About Tumble Magnet
Tumble Magnet, Artifact, designed by Drew Baker first released in Oct, 2010 in the set Scars of Mirrodin and was printed exactly in 3 different ways.
This card, Tumble Magnet, would be beneficial in a control deck that aims to stall the opponent's creatures or artifacts by tapping them down. While Tumble Magnet can be useful in certain situations, there are more efficient options available such as cards like Pacifism or Oblivion Ring that provide permanent solutions to dealing with threats. Overall, Tumble Magnet may see play in specific strategies that require temporary disabling of targets, but it may not be a staple in most competitive decks.
Rules
08/07/20
Once Tumble Magnet has run out of charge counters, it remains on the battlefield.
Frequently asked questions about Tumble Magnet
What type of card is Tumble Magnet?
Tumble Magnet is a Artifact card in Marvel Snap SNAP.
What does Tumble Magnet do?
Tumble Magnet enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
What set is Tumble Magnet from?
Tumble Magnet was first released in the set Scars of Mirrodin, illustrated by Drew Baker.
Is Tumble Magnet legal to play?
Legality depends on the tournament format -- Tumble Magnet can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What cards are similar to Tumble Magnet?
Cards similar to Tumble Magnet include Spike Feeder, Spike Worker, Salt Road Quartermasters. See the full list in the Similar cards section above.

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