| Name | Copperline Gorge |
|---|---|
| Type | Land |
| Description | Copperline Gorge enters tapped unless you control two or fewer other lands.
|
| Artist | Yeong-Hao Han |
| Set | Bloomburrow-commandant #301 |
| Wallpaper | |
| Image |
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| Name | Copperline Gorge |
|---|---|
| Type | Land |
| Description | Copperline Gorge enters tapped unless you control two or fewer other lands.
|
| Artist | Yeong-Hao Han |
| Set | Bloomburrow-commandant #301 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Copperline Gorge, Land, designed by Zoltan Boros & Gabor Szikszai first released in Oct, 2010 in the set Scars of Mirrodin and was printed exactly in 7 different ways. It see play in 1 formats: Commander.
A deck that aims to have a fast and aggressive start would benefit from using Copperline Gorge, especially if it's a red-green deck looking to cast powerful creatures or spells early in the game. While there may be better options for dual lands in some cases, Copperline Gorge can still be a solid inclusion in decks that prioritize speed and efficiency, making it a viable choice for decks that want to hit the ground running.
20/09/16
If one of these lands is your first, second, or third land, it enters the battlefield untapped. If you control three or more other lands, however, it enters the battlefield tapped.
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