Prophecy
| Name | Prophecy |
|---|---|
| Type | Sorcery |
| Description | Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles. Draw a card at the beginning of the next turn's upkeep. |
| Artist | Christopher Rush |
| Set | Homelands #11 |
| Wallpaper | |
| Image |
Tierlist
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About Prophecy
Prophecy, Sorcery, designed by Christopher Rush first released in Oct, 1995 in the set Homelands. It see play in 1 formats: Commander.
Prophecy can be a valuable addition to a White deck focused on gaining incremental advantages and disrupting the opponent's plans. While the life gain and card draw are useful, there are potentially better options like Opt or Serum Visions for card selection and Sphinx's Revelation for life gain and card draw. However, Prophecy could still see play in a deck looking for specific library manipulation effects or as a budget option for players looking to experiment with different strategies.
Rules
10/04/04
The shuffling and drawing of a card next upkeep happens even if the card is not a land.
Frequently asked questions about Prophecy
What type of card is Prophecy?
Prophecy is a Sorcery card in Marvel Snap SNAP.
What does Prophecy do?
Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles. Draw a card at the beginning of the next turn's upkeep.
What set is Prophecy from?
Prophecy was first released in the set Homelands, illustrated by Christopher Rush.
Is Prophecy legal to play?
Legality depends on the tournament format -- Prophecy can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What competitive formats is Prophecy played in?
Prophecy sees competitive metagame play in 1 format(s): Commander.

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