| Name | Phantasmal Fiend |
|---|---|
| Type | Creature — illusion |
| Description | |
| Artist | Scott Kirschner |
| Set | Masters Edition II #108 |
| Wallpaper | |
| Image |
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| Name | Phantasmal Fiend |
|---|---|
| Type | Creature — illusion |
| Description | |
| Artist | Scott Kirschner |
| Set | Masters Edition II #108 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Phantasmal Fiend, Creature — illusion, designed by Scott Kirschner first released in Jun, 1996 in the set Alliances and was printed exactly in 6 different ways.
Phantasmal Fiend would fit well in a control or tempo deck that leverages illusions and manipulation, as its ability to switch power and toughness can create advantageous combat scenarios or protect it from removal. However, it may not be the most efficient choice compared to cards like Delver of Secrets or Snapcaster Mage, which offer more consistent value and utility for similar mana costs. While Phantasmal Fiend can be a fun and surprising inclusion, its niche abilities may limit its playability in competitive formats, making it a more situational choice rather than a staple.
03/19/21
Effects that switch a creature’s power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it’s a 2/3 creature, not a 4/1 creature.
03/19/21
Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
04/15/13
Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.
11/01/05
Note that the wording “Effects that alter the creature’s power alter its toughness instead, and vice versa, this turn” has been removed.
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