Steady Aim
| Name | Steady Aim |
|---|---|
| Type | Instant |
| Description | Untap target creature. It gets +1/+4 and gains reach until end of turn. |
| Flavor | The archer's heart broke seeing her compatriots die far below, but she held position until the enemy was in range. |
| Artist | Ralph Horsley |
| Set | War of the Spark #177 |
| Wallpaper | |
| Image |
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About Steady Aim
Steady Aim, Instant, designed by Ralph Horsley first released in Apr, 2019 in the set War of the Spark. It see play in 1 formats: Commander.
This card, Steady Aim, would be beneficial in a green-based aggro or midrange deck that focuses on combat and creature strategies. It can be particularly useful for untapping a key creature to block or attack, while also providing a significant boost in power and toughness with reach, making it a versatile combat trick. However, there are potentially better options like Giant Growth or Blossoming Defense that offer similar benefits for a lower cost, so Steady Aim may not see widespread play in competitive Magic: the Gathering decks.
Rules
05/03/19
Steady Aim can target a creature that’s already untapped. It will still get +1/+4 and gain reach.
Frequently asked questions about Steady Aim
What type of card is Steady Aim?
Steady Aim is a Instant card in Marvel Snap SNAP.
What does Steady Aim do?
Untap target creature. It gets +1/+4 and gains reach until end of turn.
What set is Steady Aim from?
Steady Aim was first released in the set War of the Spark, illustrated by Ralph Horsley.
Is Steady Aim legal to play?
Legality depends on the tournament format -- Steady Aim can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What competitive formats is Steady Aim played in?
Steady Aim sees competitive metagame play in 1 format(s): Commander.
What cards are similar to Steady Aim?
Cards similar to Steady Aim include Witch's Web, Savage Surge, Gerrard's Command. See the full list in the Similar cards section above.

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