| Name | Jump Start (1) |
|---|---|
| Type | Mechanologist action - attack |
| Description | If you control a Hyper Driver, Jump Start costs [1 Resource] less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's Mechanologist, this gains go again.) |
| Set | Bright Lights #EVO180 |
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- Blitz
Legal - Commoner
Legal - Constructed
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About Jump Start (1)
Jump Start (1), Mechanologist action - attack, designed by None first released in May, 2024 in the set Dynasty and was printed exactly in 3 different ways.
Jump Start would be beneficial in a Mechanologist deck that focuses on utilizing Hyper Driver to reduce its cost. While Jump Start offers the potential for go again with its Boost ability, other cards like Overloop or Voltaic Bolt may be more efficient options for card advantage and tempo. However, Jump Start could still see play in a deck looking to capitalize on its cost reduction synergy with Hyper Driver.

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