Hunting Grounds
| Name | Hunting Grounds |
|---|---|
| Type | Enchantment |
| Description | Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." |
| Flavor | "Don't be silly. Panthers don't hunt in packs!" —Jego, disgraced archdruid |
| Artist | Eli Minaya |
| Set | Dominaria Remastered #191 |
| Wallpaper | |
| Image |
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About Hunting Grounds
Hunting Grounds, Enchantment, designed by Mark Brill first released in May, 2002 in the set Judgment and was printed exactly in 4 different ways. It see play in 1 formats: Commander.
A deck that focuses on filling its graveyard quickly with creature cards would benefit from using Hunting Grounds, especially in a green-white deck with a strong creature theme. However, there are better cards that offer similar effects, such as Living Death or Reanimate, which can bring back multiple creatures from the graveyard at once. Hunting Grounds may not see as much play in competitive Magic: The Gathering decks due to its specific conditions and the availability of more powerful graveyard recursion options.
Frequently asked questions about Hunting Grounds
What type of card is Hunting Grounds?
Hunting Grounds is a Enchantment card in Marvel Snap SNAP.
What does Hunting Grounds do?
Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
What set is Hunting Grounds from?
Hunting Grounds was first released in the set Judgment, illustrated by Mark Brill.
Is Hunting Grounds legal to play?
Legality depends on the tournament format -- Hunting Grounds can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What competitive formats is Hunting Grounds played in?
Hunting Grounds sees competitive metagame play in 1 format(s): Commander.

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