| Name | Quietus Spike |
|---|---|
| Type | Artifact — equipment |
| Description | Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip |
| Artist | David Astruga |
| Set | The Brothers' War Retro Artifacts #109 |
| Wallpaper | |
| Image |
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About Quietus Spike
Quietus Spike, Artifact — equipment, designed by Mark Brill first released in May, 2020 in the set Shards of Alara and was printed exactly in 7 different ways.
A deck that focuses on dealing direct damage to opponents would benefit from Quietus Spike, as it not only grants deathtouch to the equipped creature but also has a powerful life loss effect upon dealing combat damage. While Quietus Spike is a strong card in the right deck, there are potentially better options depending on the specific strategy and synergy of the deck, such as Sword of Feast and Famine for its untap ability or Loxodon Warhammer for lifelink. Quietus Spike could see play in decks looking to close out games quickly with direct damage and life loss effects.
Rules
06/15/10
In a Two-Headed Giant game, after combat damage is dealt, Quietus Spike looks at that player’s life total (which is the same as the team’s life total) when determining how much life the team will lose, which basically means the team’s life total is halved. Here’s an example of the math: The team has 19 life, so the player has 19 life. Quietus Spike causes the team to lose 10 life (19 divided by 2, rounded up). The team’s life total becomes 9 (19 minus 10).
10/01/08
That player loses half their life after combat damage has been subtracted from the player’s life total. The amount of life the player loses is determined as the triggered ability resolves.

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