| Name | Sky Skiff |
|---|---|
| Type | Artifact — vehicle |
| Description | Flying Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
| Artist | Richard Wright |
| Set | Kaladesh Remastered #271 |
| Wallpaper | |
| Image |
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About Sky Skiff
Sky Skiff, Artifact — vehicle, designed by Richard Wright first released in Sep, 2016 in the set Kaladesh and was printed exactly in 3 different ways.
Sky Skiff could be a valuable addition to an aggro or tempo deck in Magic: the Gathering, providing evasion with flying and a low crew cost of 1. However, there are more powerful vehicle options available, such as Smuggler's Copter, which has a higher power and toughness, looting ability, and crew cost of 1. While Sky Skiff may not be the optimal choice for competitive play, it could still find a place in casual or budget decks looking for a flying threat.
Rules
09/29/17
Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
09/29/17
Creatures that crew a Vehicle aren’t attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don’t affect the creatures that crewed it.
09/29/17
Each Vehicle is printed with a power and toughness, but it’s not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
09/29/17
Vehicle is an artifact type, not a creature type. A Vehicle that’s crewed won’t normally have any creature type.
09/29/17
When a Vehicle becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger.
09/29/17
You may activate a crew ability of a Vehicle even if it’s already an artifact creature. Doing so has no effect on the Vehicle. It doesn’t change its power and toughness.

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