| Name | Inspiring Call |
|---|---|
| Type | Instant |
| Description | Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
| Flavor | "Sozin's comet is arriving and our destinies are upon us!" |
| Artist | Rian Gonzales |
| Set | Secret Lair Drop #2328 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
About Inspiring Call
Inspiring Call, Instant, designed by Dan Murayama Scott first released in Mar, 2015 in the set Dragons of Tarkir and was printed exactly in 19 different ways. It see play in 1 formats: Commander.
Inspiring Call would be most beneficial in a +1/+1 counter-themed deck in Magic: the Gathering, where players focus on putting +1/+1 counters on their creatures to enhance their power and toughness. This card can provide card advantage and protect the creatures from destruction, making it a valuable tool for maintaining board presence and resilience. While there may be other cards with similar effects or better overall utility, Inspiring Call could still see play in decks looking to capitalize on +1/+1 counters and protect their invested creatures.
Rules
11/17/17
Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.

— Comments 0
, Reactions 1
Be the first to comment