| Name | Frost Spike |
|---|---|
| Type | Wizard instant |
| Description | Create a Frostbite token in an exposed head, chest, arms, or legs zone. A zone is exposed if there is nothing in or equipped to it. |
| Set | Compendium of Rathe #PEN226 |
| Wallpaper | |
| Image |
| Name | Frost Spike |
|---|---|
| Type | Wizard instant |
| Description | Create a Frostbite token in an exposed head, chest, arms, or legs zone. A zone is exposed if there is nothing in or equipped to it. |
| Set | Compendium of Rathe #PEN226 |
| Wallpaper | |
| Image |
Frost Spike, Wizard instant, designed by None first released in Feb, 2026 in the set Compendium of Rathe.
Frost Spike fits best in a Wizard control or disruption-focused deck (most notably Iyslander in Classic Constructed) that aims to tax the opponent’s resources and play at instant speed, since creating a Frostbite in an exposed equipment zone can meaningfully disrupt opponents who rely on flexible resource usage and limited armor, especially in matchups where they run light equipment or have already broken pieces; however, compared to stronger generically disruptive Wizard cards like Aether Icevein (which both presents arcane damage and creates Frostbites) or Channel Lake Frigid (which repeatedly taxes the opponent), Frost Spike is usually underpowered because it provides no damage and conditional value depending on exposed zones, making it niche at best—potentially playable as a meta call against equipment-light decks, but generally outclassed and unlikely to consistently see competitive play over more impactful blue pitch or damage-based disruption options.
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