Wind Sail
| Name | Wind Sail |
|---|---|
| Type | Sorcery |
| Description | One or two target creatures gain flying until end of turn. |
| Flavor | It pays to be at home both on the sea *and* in the sky. |
| Artist | Matt Stawicki |
| Set | Starter 1999 #62 |
| Wallpaper | |
| Image |
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About Wind Sail
Wind Sail, Sorcery, designed by Matt Stawicki first released in Jun, 1998 in the set Portal Second Age and was printed exactly in 2 different ways.
This card, Wind Sail, would be beneficial in a deck that focuses on aggressive strategies or aims to close out the game quickly by giving key creatures evasion. While Wind Sail is a decent option for granting flying temporarily, there are more efficient cards like Favorable Winds or Gravitational Shift that provide a more permanent and impactful flying ability to all your creatures. Wind Sail could see play in certain budget or limited environments where access to better alternatives is limited, but in more competitive settings, it may not be the optimal choice.
Frequently asked questions about Wind Sail
What type of card is Wind Sail?
Wind Sail is a Sorcery card in Marvel Snap SNAP.
What does Wind Sail do?
One or two target creatures gain flying until end of turn.
What set is Wind Sail from?
Wind Sail was first released in the set Portal Second Age, illustrated by Matt Stawicki.
Is Wind Sail legal to play?
Legality depends on the tournament format -- Wind Sail can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What cards are similar to Wind Sail?
Cards similar to Wind Sail include Wielding the Green Dragon, Feral Roar, Phytoburst. See the full list in the Similar cards section above.

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