| Name | Mogg Flunkies |
|---|---|
| Type | Creature — goblin |
| Description | This creature can't attack or block alone. |
| Flavor | They'll attack whatever's in front of them—as long as you tell them where that is. |
| Artist | Brom |
| Set | Foundations Jumpstart #580 |
| Wallpaper | |
| Image |
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About Mogg Flunkies
Mogg Flunkies, Creature — goblin, designed by Brom first released in Mar, 1998 in the set Stronghold and was printed exactly in 10 different ways. It see play in 1 formats: Commander.
Mogg Flunkies would be best suited for a deck that focuses on swarm tactics, utilizing multiple creatures to overwhelm the opponent. While the restriction of not being able to attack or block alone can be a drawback, it can be mitigated by pairing it with other low-cost creatures to ensure it always has a buddy. However, there are better options available, such as Goblin Piledriver, which provides more versatility and power in a goblin-themed deck. Ultimately, Mogg Flunkies may not see much play in competitive decks due to its limitations, but it could still find a home in casual or themed decks.
Rules
03/16/18
If you control more than one Mogg Flunkies, they can attack or block together, even if no other creatures attack or block.
03/16/18
In a Two-Headed Giant game, Mogg Flunkies can attack or block with a creature controlled by your teammate, even if no other creatures you control are attacking or blocking.
03/16/18
Once Mogg Flunkies has attacked or blocked, it will remain in combat even if you no longer control another attacking or blocking creature.

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