| Name | Last Breath |
|---|---|
| Type | Spell |
| Description | [Action] (Play on your turn or in showdowns.)Ready a friendly unit. It deals damage equal to its Might to an enemy unit at a battlefield. |
| Artist | Kudos Productions |
| Set | Origins #260 |
| Wallpaper | |
| Image |
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About Last Breath
Last Breath, Spell, designed by Kudos Productions first released in Mar, 2026 in the set Origins.
Last Breath would fit best in aggressive or midrange decks built around high‑Might units and strong battlefield presence, since it effectively turns one of your threats into a double activation—readying it and converting its Might into direct removal, which creates both tempo and board swing. Decks that stack Might buffs or use units with on‑damage triggers benefit especially well, as the extra damage instance can snowball value. It may be less optimal in control decks with few units or low‑Might bodies. Whether it should see play depends on the efficiency of other ready or direct damage effects in the format—if there are cheaper combat tricks, unconditional removal spells, or cards that both ready and grant stat boosts, those could outclass it—but in a unit‑centric meta where board fights matter, this card is strong enough to justify inclusion, likely as a 2–3 copy in aggressive builds.

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