| Name | Darksteel Mutation |
|---|---|
| Type | Enchantment — aura |
| Description | Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types. |
| Flavor | Infinitely powerless. |
| Artist | Daniel Ljunggren |
| Set | Secrets of Strixhaven Commander #142 |
| Wallpaper | |
| Image |
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About Darksteel Mutation
Darksteel Mutation, Enchantment — aura, designed by Daniel Ljunggren first released in Nov, 2013 in the set Commander 2013 and was printed exactly in 9 different ways. It see play in 1 formats: Commander. It's a key card in 1 combos.
This card, Darksteel Mutation, could be beneficial in a control or stax deck looking to neutralize a powerful creature threat by turning it into a harmless, indestructible Insect. While it can be effective in certain situations, there are potentially better options like Swords to Plowshares or Path to Exile that offer more versatile removal. Darksteel Mutation could see play in specific metas where its unique effect is particularly useful, but it may not be a staple in most competitive decks.
Rules
10/17/13
Darksteel Mutation doesn’t affect the enchanted creature’s colors, if any. It will continue to be whatever color or colors it was before Darksteel Mutation entered the battlefield.
10/17/13
Darksteel Mutation overwrites the printed power and toughness of the enchanted creature, as well as any characteristic-defining abilities that define power and/or toughness.
10/17/13
However, Darksteel Mutation does not overwrite effects that change the enchanted creature’s power or toughness without setting it to a specific value (such as the ones created by Giant Growth or Glorious Anthem). It also won’t overwrite the effect of counters.
10/17/13
In some rare cases, the creature may have subtypes other than creature types before becoming enchanted with Darksteel Mutation. If it had any other artifact subtypes (such as Equipment), it will retain those. If it had any subtypes other than artifact types and creature types (such as Shrine), it won’t retain those.

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