| Name | Wild Instincts |
|---|---|
| Type | Sorcery |
| Description | Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) |
| Flavor | Nissa had only the space of a heartbeat to react, her instincts steering her blade. |
| Artist | Igor Kieryluk |
| Set | Magic Origins #206 |
| Wallpaper | |
| Image |
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About Wild Instincts
Wild Instincts, Sorcery, designed by Igor Kieryluk first released in May, 2020 in the set Magic Origins.
A deck that focuses on aggressive creature strategies, such as a green stompy deck or a midrange deck looking to control the board, would benefit from including Human: Wild Instincts. While it provides a temporary boost to a creature's power and toughness and allows it to remove an opponent's creature, there are potentially better alternatives like Prey Upon or Rabid Bite that offer similar effects at a lower mana cost, making them more efficient choices for most decks. However, Human: Wild Instincts could still see play in specific strategies that value the combination of a power boost and removal effect in one card.
Rules
06/22/15
You must target both a creature you control and a creature an opponent controls to cast Wild Instincts.

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