| Name | Scytheclaw |
|---|---|
| Type | Artifact — equipment |
| Description | Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, roundedSee more |
| Artist | James Paick |
| Set | Commander Masters #615 |
| Wallpaper | |
| Image |
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About Scytheclaw
Scytheclaw, Artifact — equipment, designed by James Paick first released in Nov, 2015 in the set Commander 2015 and was printed exactly in 6 different ways. It see play in 1 formats: Commander.
This card would benefit aggressive decks looking to deal damage quickly and disrupt the opponent's life total. While Scytheclaw can be powerful in certain situations, there are better options like Loxodon Warhammer or Sword of Fire and Ice that provide additional benefits such as lifelink or card draw. Overall, Scytheclaw may see play in specific strategies but may not be a staple in competitive decks.
Rules
08/07/20
If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
08/07/20
The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
11/04/15
Scytheclaw’s triggered ability triggers and resolves after combat damage is dealt. For example, if the Germ token deals 1 combat damage to a player with 10 life, combat damage will reduce that player’s life total to 9. Then Scytheclaw’s ability will cause the player to lose 5 life, leaving the player at 4.

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