Guard Dogs
| Name | Guard Dogs |
|---|---|
| Type | Creature — dog |
| Description | |
| Flavor | "A good guard is alert. A great guard is also loyal." —Benalish kennelmaster |
| Artist | Mike Raabe |
| Set | Planeshift #5 |
| Wallpaper | |
| Image |
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Table of contents
About Guard Dogs
Guard Dogs, Creature — dog, designed by Mike Raabe first released in Feb, 2001 in the set Planeshift.
This Guard Dogs Magic: the Gathering card would benefit a deck that focuses on controlling the battlefield and protecting key permanents from combat damage. While it can be useful in certain situations, there are better cards like Mother of Runes or Giver of Runes that offer more versatile protection abilities. Guard Dogs may not see much play in competitive decks due to its limited scope of protection compared to other options available.
Rules
10/04/04
You choose the target on activation and choose the permanent which is compared for color on resolution.
Frequently asked questions about Guard Dogs
What type of card is Guard Dogs?
Guard Dogs is a Creature — dog card in Marvel Snap SNAP.
What does Guard Dogs do?
{2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.
What set is Guard Dogs from?
Guard Dogs was first released in the set Planeshift, illustrated by Mike Raabe.
Is Guard Dogs legal to play?
Legality depends on the tournament format -- Guard Dogs can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What cards are similar to Guard Dogs?
Cards similar to Guard Dogs include The Wanderer. See the full list in the Similar cards section above.

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