Fault Riders
| Name | Fault Riders |
|---|---|
| Type | Creature — human soldier |
| Description | Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn. |
| Flavor | They turn geological upheaval into tactical advantage. |
| Artist | Dave Dorman |
| Set | Prophecy #88 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Table of contents
About Fault Riders
Fault Riders, Creature — human soldier, designed by Dave Dorman first released in Jun, 2000 in the set Prophecy.
This card, Fault Riders, would benefit decks that focus on aggressive strategies and want to maintain board presence by sacrificing lands for a temporary power boost and first strike. While it can be a useful tool in certain situations, there are likely better cards available that offer similar effects without the drawback of sacrificing lands, such as cards that grant first strike or provide power boosts without the need for sacrificing resources. Overall, Fault Riders may not see widespread play in competitive Magic: the Gathering decks due to its limitations and the availability of more efficient alternatives.
Frequently asked questions about Fault Riders
What type of card is Fault Riders?
Fault Riders is a Creature — human soldier card in Marvel Snap SNAP.
What does Fault Riders do?
Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.
What set is Fault Riders from?
Fault Riders was first released in the set Prophecy, illustrated by Dave Dorman.
Is Fault Riders legal to play?
Legality depends on the tournament format -- Fault Riders can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What cards are similar to Fault Riders?
Cards similar to Fault Riders include Rootwalla, Knight of the Skyward Eye, Darkthicket Wolf. See the full list in the Similar cards section above.

— Comments 0
, Reactions 1
Be the first to comment