Wild Ride
| Name | Wild Ride |
|---|---|
| Type | Sorcery |
| Description | Target creature gets +3/+0 and gains haste until end of turn.
Harmonize |
| Artist | Filipe Pagliuso |
| Set | The List #TDM-132 |
| Wallpaper | |
| Image |
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About Wild Ride
Wild Ride, Sorcery, designed by Filipe Pagliuso first released in Mar, 2025 in the set Tarkir: Dragonstorm and was printed exactly in 2 different ways.
A deck that aims to aggressively push for a win with powerful creatures like goblins, dragons, or other red creatures would benefit from including Wild Ride in their strategy. While Wild Ride provides a temporary boost in power and haste, there are potentially better cards like Lightning Bolt for direct damage or Temur Battle Rage for a more substantial combat boost, depending on the deck's specific needs. Ultimately, Wild Ride could see play in certain creature-heavy, aggressive red decks but might not be a staple card due to its limited effectiveness compared to other options.
Frequently asked questions about Wild Ride
What type of card is Wild Ride?
Wild Ride is a Sorcery card in Marvel Snap SNAP.
What does Wild Ride do?
Target creature gets +3/+0 and gains haste until end of turn. Harmonize {4}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)
What set is Wild Ride from?
Wild Ride was first released in the set Tarkir: Dragonstorm, illustrated by Filipe Pagliuso.
Is Wild Ride legal to play?
Legality depends on the tournament format -- Wild Ride can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What cards are similar to Wild Ride?
Cards similar to Wild Ride include Channeled Dragonfire, Unending Whisper, Ureni's Rebuff. See the full list in the Similar cards section above.

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