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SNAP >Cards > Inscription of Ruin

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Inscription of Ruin image
setminmtgo
- 78.330.02 tix
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NameInscription of Ruin Edit card
TypeSorcery
DescriptionKicker Icons of mtgIcons of mtgIcons of mtg Choose one. If this spell was kicked, choose any number instead. • Target opponent discards two cards. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Destroy target creature with manSee more
ArtistZoltan Boros
SetMagic Online Promos #83798
WallpaperInscription of Ruin Crop image Wallpaperdownload
ImageInscription of Ruin Full hd imagedownload
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Table of contents

About Inscription of Ruin

Inscription of Ruin, Sorcery, designed by Zoltan Boros first released in Sep, 2020 in the set Zendikar Rising and was printed exactly in 5 different ways.

A deck focused on disruption and graveyard recursion, such as a Black-based control or midrange deck, would benefit from including Inscription of Ruin. While there may be more efficient cards for each of its effects individually, the versatility of being able to choose between multiple options makes it a strong contender for inclusion in certain strategies. Its ability to scale with the kicker cost also adds flexibility in different game states, making it a card worth considering for decks looking to disrupt opponents' hands and battlefield while also potentially regaining resources from the graveyard.

Rules

09/25/20

Because targets are chosen as you cast a spell, you can’t have Inscription of Ruin return a creature card and then destroy that creature.

09/25/20

If any targets become illegal, the other targets will still be affected as appropriate.

09/25/20

If you copy a kicked spell, the copy is also kicked. If a card or token enters the battlefield as a copy of a permanent that’s already on the battlefield, the new permanent isn’t kicked, even if the original was.

09/25/20

If you kick Inscription of Ruin, you can’t choose any one mode more than once.

09/25/20

Some instant or sorcery spells require alternative or additional targets if they’re kicked. You ignore these targeting requirements if those spells aren’t kicked, and you can’t kick those spells unless you can choose the appropriate targets. On the other hand, you can kick a permanent spell even if you won’t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.

09/25/20

You can’t pay a kicker cost more than once.

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