| Name | Deep Freeze |
|---|---|
| Type | Enchantment — aura |
| Description | Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. |
| Flavor | For cryomancers, studying the Ice Age isn't just an academic exercise. |
| Artist | Svetlin Velinov |
| Set | Mystery Booster #346 |
| Wallpaper | |
| Image |
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About Deep Freeze
Deep Freeze, Enchantment — aura, designed by Svetlin Velinov first released in Apr, 2018 in the set Dominaria and was printed exactly in 2 different ways. It see play in 1 formats: Commander.
This card, Deep Freeze, would be beneficial in a control deck that focuses on stalling the game and protecting itself. It can neutralize a threatening creature by turning it into a harmless wall, effectively shutting down its offensive capabilities. While there may be better options depending on the specific strategy of the deck, Deep Freeze can be a useful tool in certain matchups where neutralizing a key creature is crucial. Its inclusion in a deck would depend on the meta and the overall game plan of the player.
Rules
04/27/18
Deep Freeze overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after the ability resolves will overwrite this effect.
04/27/18
If the enchanted creature has an ability that grants abilities to other objects, Deep Freeze’s effect will stop it from doing so. If the enchanted creature gains an ability after Deep Freeze resolves, it will keep that ability.

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