| Name | Beacon Bolt |
|---|---|
| Type | Sorcery |
| Description | Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other cosSee more |
| Artist | Titus Lunter |
| Set | Guilds of Ravnica #154 |
| Wallpaper | |
| Image |
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About Beacon Bolt
Beacon Bolt, Sorcery, designed by Titus Lunter first released in Oct, 2018 in the set Guilds of Ravnica.
This card would be beneficial in a deck that focuses on casting a high number of instant and sorcery spells to maximize its damage potential, such as a spellslinger or control deck. While Beacon Bolt can be powerful in the right deck, there are potentially better options available depending on the specific strategy, such as Lightning Bolt for more immediate removal or Expansion // Explosion for added versatility. Whether Beacon Bolt should see play ultimately depends on the overall synergy and power level of the deck it is included in.
Rules
10/05/18
Beacon Bolt is still on the stack while you count your instant and sorcery cards in your graveyard and in exile. It doesn’t count itself.
10/05/18
If an effect allows you to pay an alternative cost rather than a spell’s mana cost, you may pay that alternative cost when you jump-start a spell. You’ll still discard a card as an additional cost to cast it.
10/05/18
You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
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