| Name | Aligned Hedron Network |
|---|---|
| Type | Artifact |
| Description | When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) |
| Flavor | The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy. |
| Artist | Richard Wright |
| Set | Battle for Zendikar #222 |
| Wallpaper | |
| Image |
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About Aligned Hedron Network
Aligned Hedron Network, Artifact, designed by Richard Wright first released in Oct, 2015 in the set Battle for Zendikar Promos and was printed exactly in 2 different ways. It see play in 1 formats: Commander. It's a key card in 1 combos.
This card, Aligned Hedron Network, would be beneficial in a control or midrange deck that aims to control the board by removing large threats. However, it may not be as effective in faster aggro decks where the goal is to win quickly rather than control the board. While Aligned Hedron Network can be a strong removal option against big creatures, there are other cards like Wrath of God or Damnation that offer more versatile board wipes, making them potentially better options depending on the deck's strategy and the current metagame. Overall, whether Aligned Hedron Network should see play would depend on the specific deck's needs and the overall game plan it aims to execute.
Rules
08/25/15
Check the power of each creature as Aligned Hedron Network’s ability resolves to determine if it’s exiled. It doesn’t matter who controls the creature.
08/25/15
If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
08/25/15
If Aligned Hedron Network leaves the battlefield before its triggered ability resolves, no creatures will be exiled.
08/25/15
In a multiplayer game, if Aligned Hedron Network’s owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.

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