| Name | Sigil Captain |
|---|---|
| Type | Creature — rhino soldier |
| Description | Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. |
| Flavor | "One sigil awarded for valor, the other awarded for surviving Hellkite's Pass." |
| Artist | Howard Lyon |
| Set | Commander 2011 #225 |
| Wallpaper | |
| Image |
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About Sigil Captain
Sigil Captain, Creature — rhino soldier, designed by Howard Lyon first released in Apr, 2009 in the set Alara Reborn and was printed exactly in 2 different ways.
This card would benefit a deck focused on creating a wide board of small creatures, such as a token or aggro deck, as it can quickly pump up your 1/1 creatures into more significant threats. While Sigil Captain can be effective in the right deck, there may be better options depending on the specific strategy, such as Cathars' Crusade, which provides a similar effect for all creatures entering the battlefield. Whether Sigil Captain sees play would depend on the overall synergy and power level of the deck it is included in.
Rules
05/01/09
Sigil Captain’s ability checks a creature’s initial power and toughness upon being put on the battlefield, so it will take into account counters that it enters the battlefield with and static abilities that may give it a continuous power boost once it’s on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, changing its power and toughness to 1/1 with a spell, activated ability, or triggered ability won’t allow this ability to trigger; it’s too late by then.
05/01/09
Sigil Captain’s ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless the creature that enters the battlefield under your control is 1/1, and (2) the ability will do nothing unless that creature is still 1/1 at the time the ability resolves.

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