| Name | Escape Velocity |
|---|---|
| Type | Enchantment — aura |
| Description | Enchant creature
Enchanted creature gets +1/+0 and has haste.
Escape— |
| Flavor | "Not even death can catch me now!" |
| Artist | Mathias Kollros |
| Set | Theros Beyond Death #132 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Table of contents
About Escape Velocity
Escape Velocity, Enchantment — aura, designed by Mathias Kollros first released in Dec, 2019 in the set Theros Beyond Death. It's a key card in 1 combos.
Escape Velocity can be a valuable addition to a red aggressive deck in Magic: the Gathering, providing a boost in power and haste to an enchanted creature. While it offers the flexibility of being cast from the graveyard with its escape ability, there are potentially better options like Lightning Bolt or other efficient removal spells that may have a more immediate impact on the game. However, Escape Velocity could still see play in decks looking to maintain a fast and aggressive strategy with recurring threats.
Rules
01/24/20
After an escaped spell resolves, it returns to its owner’s graveyard if it’s not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner’s graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
01/24/20
Escape’s permission doesn’t change when you may cast the spell from your graveyard.
01/24/20
If you cast a spell with its escape permission, you can’t choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
01/24/20
Once you begin casting a spell with escape, it immediately moves to the stack. Players can’t take any other actions until you’re done casting the spell.

— Comments 0
, Reactions 1
Be the first to comment