Dueling Grounds
| Name | Dueling Grounds |
|---|---|
| Type | Enchantment |
| Description | No more than one creature can attack each combat. No more than one creature can block each combat. |
| Flavor | "You think you can stop me?" hissed Tsabo. "I think I can kill you," replied Gerrard. |
| Artist | Pete Venters |
| Set | Invasion #245 |
| Wallpaper | |
| Image |
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About Dueling Grounds
Dueling Grounds, Enchantment, designed by Pete Venters first released in Oct, 2000 in the set Invasion.
This card, Dueling Grounds, would be beneficial in a deck that focuses on protecting a key creature or creating a controlled combat situation. Decks that rely on a single powerful creature or want to limit their opponent's ability to block effectively could find value in using this card. However, there are better alternatives such as Dueling Arena which has a similar effect but also allows you to tap creatures to prevent them from attacking or blocking. Whether Dueling Grounds should see play would depend on the specific strategy and synergies of the deck in question.
Rules
10/04/04
The ability affects all players.
Frequently asked questions about Dueling Grounds
What type of card is Dueling Grounds?
Dueling Grounds is a Enchantment card in Marvel Snap SNAP.
What does Dueling Grounds do?
No more than one creature can attack each combat. No more than one creature can block each combat.
What set is Dueling Grounds from?
Dueling Grounds was first released in the set Invasion, illustrated by Pete Venters.
Is Dueling Grounds legal to play?
Legality depends on the tournament format -- Dueling Grounds can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What cards are similar to Dueling Grounds?
Cards similar to Dueling Grounds include Caverns of Despair, Silent Arbiter. See the full list in the Similar cards section above.

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