Wild Endeavor
| Name | Wild Endeavor |
|---|---|
| Type | Sorcery |
| Description | Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle. |
| Artist | Uriah Voth |
| Set | Forgotten Realms Commander #312 |
| Wallpaper | |
| Image |
About Wild Endeavor
Wild Endeavor, Sorcery, designed by Uriah Voth first released in Jul, 2021 in the set Forgotten Realms Commander and was printed exactly in 2 different ways.
Wild Endeavor would be beneficial in a ramp or landfall deck in Magic: the Gathering, as it provides a way to generate both creature tokens and ramp in one card. However, there are potentially better cards such as Genesis Wave or Primal Surge that offer more impactful and consistent effects for similar mana costs, making Wild Endeavor less likely to see play in competitive decks but could still be a fun and flavorful inclusion in casual or themed decks.
Frequently asked questions about Wild Endeavor
What type of card is Wild Endeavor?
Wild Endeavor is a Sorcery card in Marvel Snap SNAP.
What is the effect of Wild Endeavor?
Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
What is the original set of Wild Endeavor?
Wild Endeavor was first released in the set Forgotten Realms Commander, illustrated by Uriah Voth.
What is the legality of Wild Endeavor?
Legality depends on the tournament format -- Wild Endeavor can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.

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