Nature's Claim
| Name | Nature's Claim |
|---|---|
| Type | Instant |
| Description | Destroy target artifact or enchantment. Its controller gains 4 life. |
| Flavor | "The timeless, tireless jaws of nature shall one day devour us all." —Sildark, artificer of Omu |
| Artist | Nijihayashi |
| Set | Secret Lair Drop #2297 |
| Wallpaper | |
| Image |
Tierlist
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About Nature's Claim
Nature's Claim, Instant, designed by Daarken first released in Feb, 2010 in the set Worldwake and was printed exactly in 9 different ways. It see play in 1 formats: Commander.
This card, Nature's Claim, would be beneficial in a green deck that focuses on disrupting opponents' strategies by removing key artifacts or enchantments while also gaining life to prolong the game. While Nature's Claim is a solid choice for its efficiency and life gain, some decks may prefer alternatives like Naturalize or Return to Nature for additional versatility or Graveyard Hate cards like Scavenging Ooze for broader utility. Overall, Nature's Claim could see play in sideboards or main decks of green-based strategies looking to handle problematic artifacts and enchantments efficiently.
Rules
11/17/17
If the target artifact or enchantment is an illegal target when Nature’s Claim tries to resolve, the entire spell doesn’t resolve. No one gains any life.
Frequently asked questions about Nature's Claim
What type of card is Nature's Claim?
Nature's Claim is a Instant card in Marvel Snap SNAP.
What does Nature's Claim do?
Destroy target artifact or enchantment. Its controller gains 4 life.
What set is Nature's Claim from?
Nature's Claim was first released in the set Worldwake, illustrated by Daarken.
Is Nature's Claim legal to play?
Legality depends on the tournament format -- Nature's Claim can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What competitive formats is Nature's Claim played in?
Nature's Claim sees competitive metagame play in 1 format(s): Commander.

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