| Name | Lightwielder Paladin |
|---|---|
| Type | Creature — human knight |
| Description | First strike (This creature deals combat damage before creatures without first strike.) Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls. |
| Artist | D. Alexander Gregory |
| Set | Archenemy: Nicol Bolas #14 |
| Wallpaper | |
| Image |
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About Lightwielder Paladin
Lightwielder Paladin, Creature — human knight, designed by D. Alexander Gregory first released in May, 2020 in the set Magic 2010 and was printed exactly in 2 different ways.
A deck that focuses on white weenie aggro strategies or control decks with a white color base would benefit from including Lightwielder Paladin due to its ability to remove key black or red permanents while applying pressure with its first strike ability. However, in more competitive settings, cards like Banisher Priest or Fiend Hunter might be better options for removal, as they provide more consistent and immediate answers to threats on the board. Lightwielder Paladin could see play in more casual or themed decks for its unique effect, but may struggle to find a spot in highly optimized competitive decks.
Rules
10/01/09
Lands are colorless (even if their frames have some colored elements to them). You can’t target a Swamp, a Mountain, or any other land with Lightwielder Paladin’s ability (unless some other effect has turned that land black or red).

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