| Name | Hooting Mandrills |
|---|---|
| Type | Creature — ape |
| Description | Delve (Each card you exile from your graveyard while casting this spell pays for |
| Flavor | Interlopers in Sultai territory usually end up as crocodile chow or baboon bait. |
| Artist | Mike Bierek |
| Set | Jumpstart 2022 #671 |
| Wallpaper | |
| Image |
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About Hooting Mandrills
Hooting Mandrills, Creature — ape, designed by Mike Bierek first released in Sep, 2014 in the set Khans of Tarkir and was printed exactly in 4 different ways.
The Hooting Mandrills card would be beneficial in a graveyard-focused deck that can easily fill the graveyard with cards to enable the Delve ability. Decks that utilize self-mill strategies or have ways to quickly fill the graveyard would benefit from this card. While Hooting Mandrills can be a strong inclusion in such decks, there are potentially better options like Tarmogoyf or Gurmag Angler, which offer similar benefits with additional advantages. Ultimately, the decision to include Hooting Mandrills in a deck would depend on the specific strategy and synergy within the deck.
Rules
03/19/21
Because delve isn’t an alternative cost, it can be used in conjunction with alternative costs, such as flashback. It can also be used to pay for additional costs that include generic mana.
03/19/21
Delve doesn’t change a spell’s mana cost or converted mana cost. For example, Treasure Cruise’s converted mana cost is 8 even if you exiled three cards to cast it.
09/20/14
Because delve isn’t an alternative cost, it can be used in conjunction with alternative costs.
09/20/14
The rules for delve have changed slightly since it was last in an expansion. Previously, delve reduced the cost to cast a spell. Under the current rules, you exile cards from your graveyard at the same time you pay the spell’s cost. Exiling a card this way is simply another way to pay that cost.
09/20/14
You can’t exile cards to pay for the colored mana requirements of a spell with delve.

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