Glaciers
| Name | Glaciers |
|---|---|
| Type | Enchantment |
| Description | At the beginning of your upkeep, sacrifice Glaciers unless you pay |
| Flavor | "Even the highest mountain can be ground to dust." —Lucilde Fiksdotter, Leader of the Order of the White Shield |
| Artist | Mark Tedin |
| Set | Ice Age #294 |
| Wallpaper | |
| Image |
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About Glaciers
Glaciers, Enchantment, designed by Mark Tedin first released in Jun, 1995 in the set Ice Age.
This card, Glaciers, would benefit a control deck that aims to slow down aggressive strategies by turning all Mountains into Plains, effectively disrupting red-based strategies that rely on Mountain lands. However, due to its upkeep cost and vulnerability to removal, it may not be the most efficient choice for competitive play. A better alternative could be Blood Moon, which has a similar effect of turning all non-basic lands into Mountains, potentially causing more disruption and being harder to remove.
Frequently asked questions about Glaciers
What type of card is Glaciers?
Glaciers is a Enchantment card in Marvel Snap SNAP.
What does Glaciers do?
At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. All Mountains are Plains.
What set is Glaciers from?
Glaciers was first released in the set Ice Age, illustrated by Mark Tedin.
Is Glaciers legal to play?
Legality depends on the tournament format -- Glaciers can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What cards are similar to Glaciers?
Cards similar to Glaciers include Conversion, Wild Leotau, Hungry Mist. See the full list in the Similar cards section above.

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