Expansion Algorithm
| اسم | Expansion Algorithm |
|---|---|
| اكتب | Sorcery |
| وصف | Proliferate X times. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.) |
| Flavor | "When you find an equation that works, all that's left is finding its many applications." —Zimone |
| فنان | Serena Malyon |
| الإصدار | Secrets of Strixhaven Commander #69 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
حول Expansion Algorithm
Expansion Algorithm, Sorcery, صمم بواسطة Serena Malyon صدر لأول مرة في Apr, 2026 في التحرير Secrets of Strixhaven Commander وطبع بالضبط في 2 أشكال مختلفة. مشاهدة اللعبة في 1 الأشكال: Commander.
A card like **Expansion Algorithm** (XUU, sorcery, proliferate X times) would best fit in decks built around heavy counter synergies—such as +1/+1 counter decks (e.g., Simic or Hardened Scales strategies), planeswalker “Superfriends” decks that want to rapidly increase loyalty, poison/toxic or infect decks aiming to close out via poison counters, or Commander decks built around experience, energy, or other scalable counters. It scales especially well in slower, big-mana Commander environments where dumping large amounts of mana into X can create explosive turns. However, in most competitive formats it would likely be too slow and mana-intensive compared to more efficient proliferate options like **Tezzeret’s Gambit**, **Contentious Plan**, **Experimental Augury**, or repeatable engines such as **Inexorable Tide** or **Flux Channeler**, which provide better rate or ongoing value. While Expansion Algorithm could be powerful as a late-game finisher in casual or Commander counter-focused d

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